Wednesday, April 20, 2011
Job Hunt MK3
Will do interview questions and STAR exercise later.
Wednesday, April 6, 2011
Job Hunt MK2
Neue Studios Inc.
Job Location:
Neue Studios Inc.
91 Beverly Heights
Middletown, CT 06457
Contact:
Neue Studios Inc.
Kathleen Shea
http://www.creativehotlist.com/index.asp?linkTarget=fullJob.asp&jobID=148361
2.Art Director
ABC24/CW30
Memphis,TN
ATTN: Creative Services Director
2701 Union Avenue Extended
Memphis, TN 38112
Email: jhalpern@abc24.com
http://www.abc24.com/content/eyewitnessnewsjobs/story/Art-Director/ckL1Rfe7QUOf9fM-HLRULQ.cspx
3.Photographer
WHBQ-TV FOX13 Memphis
Qualified candidates send resume, salary requirements, and non-returnable tape (if applicable) to:
Human Resources | WHBQ-TV/Fox 13 | 485 S Highland | Memphis, TN 38111
E-mail: roberta.hudson@foxtv.com | No phone calls please!
EOE M/F/D/V
http://www.myfoxmemphis.com/dpp/about_us/work_for_us/Career_Opportunities_at_WHBQ_TV_FOX13_Memphis
4. General Warehouse Worker
Kelly Services
Job Code : 90371
Job Type : Full Time
Category : Manufacturing/ Production/ Operations
Career Level : Experienced (Non-Manager)
Education : High School or GED
Compensation : From 8.00 To 13.00 USD Per Hour
Location : Collierville TN US 38017
http://job.jobcrank.com/USA-TN-Collierville/Business-Warehousing/1735350-General-Warehouse-Workers.aspx
5.AT&T Retail Sales Consultant
Job - Retail
Primary Location - TN-CORDOVA
Other Locations - TN-MILLINGTON, TN-Memphis, TN-COLLIERVILLE, TN-Memphis, TN-Memphis, TN-Memphis, TN-Memphis, TN-BARTLETT, TN-COVINGTON
Schedule - Full-time
Shift - Day Job
Employee Status - Regular
(Apply online button on page)
https://att.taleo.net/careersection/10161/jobdetail.ftl?lang=en&job=1117148&ctx=1
Employer -Sugar Publishing Inc, dba "PopSugar Studios"
Location - San Francisco, California
Job Type - Full Time
Contact Information - You must be logged in to contact this job.
http://www.productionhub.com/jobs/view.aspx?item=30884
Employer - Operation Blessing International
Location - Virginia Beach, Virginia
Job Type - Full Time
Contact Information - You must be logged in to contact this job.
Thursday, March 31, 2011
Self Critique
I want this piece to make the viewers laugh at the ridiculousness of the BOHS and the situation it has been placed in while thinking that these things are part of our technological production and that there is the possibility of technology turning on mankind just like in my animation.
Finished Product
In BOHS We Trust from Nick Brinker on Vimeo.
We trust people. We trust objects, ideas, and theories. But more importantly we trust technology. We trust because it is in the human nature to trust. We trust technology, no matter how advanced it is. We see technology idealized. We refuse to see the problems with technology as we integrate technology more and more into our lives, to the point where we become inseparable from technology and every aspect of our civilization is somehow governed by technology.
In my animation, In BOHS We Trust, we see the Biotech Original Humanoid Servant, or BOHS, created as the ultimate helper, the answer to our daily lives. By placing our trust in BOHS we are supposed to reach a new level of comfort. My intent with this animation is to present a satirical view of our trust in technology and the commercialism that presents technology to the public. The more we put our trust in technology and the more advanced the technology is, the greater the possibility of technology becoming unstable and destructive. Until we find ourselves governed by technology, our lives ruined, and our civilization more mechanical than ever before?
Monday, March 28, 2011
Finish Line
Vocals: Good, should rerecord for better levels(Getting soundkit from Meredith on Tuesday)
Sound Effects: COMPLETE
Music: COMPLETE
Demo Reel (PG Ver): COMPLETE
Demo Reel (R Ver): COMPLETE
DVD Menu: Mostly done
Thursday, February 17, 2011
another update
2. Need to rerecord scream at end, make BOHS in news desk at end, and create lower third graphics for newscast then add music and static noise.
Tuesday, February 8, 2011
Update
I have 1:12 seconds of animation for BFA project (WOO-HOO!!!).
I have demo reels downloaded for presenting with links and critiques posted below.
I have my resume printed.
I have my demo reel assets in a single folder.
I have narrowed the jobs down to this single one:
3D Story Artist
Lucasfilm Animation US
Lucasfilm Animation, Ltd.
San Rafael, California - United States
Project: Lucasfilm Animation US
Job Duties(s): Character Design, Conceptual Development / Illustration, Rendering, Rigging (Character), Rigging (Cloth / Hair / Fur), Rigging (Facial), Shader Writer / Creation
Software Utilized: 3D Studio Max, Photoshop, After Effects, XSI, MAYA
Genre(s): Television
Bonus Eligibility: No
Relocation: No
Required Spoken Language(s): English
Required Work Auth.: United States
Start Date: Immediately
Job Purpose:
The 3D Story Artist works with a team of artists under the 3D Story Lead to pre-visualize episodes based on the Director’s vision for a CG animated television series.
Primary Responsibilities:
• Under minimal supervision, uses digital assets, including characters and backgrounds, to interpret a script as visualized by the Director.
• Working within scheduled timeframes, provides cinematic pre-visualization of Director’s vision by completing layout of 3D animatic scenes and sequences from start to finish based on scripts and input from the Director.
• Provides other concept artists with underlays and source art created in 3D.
• Tracks shot progress through entire pre-visualization process. Archives all project files, renders, and source images.
• Completes special projects as needed or requested.
Education, Experience, Skills:
• Bachelor’s degree and/or equivalent experience.
? 2 -3 years experience in feature film or television production.
• Extensive training in and/or strong demonstrable understanding of the principles of story-telling, art and film.
• Demonstrated proficiency in scene, shot, camera, and character composition is required.
• Sense of comedic timing.
• Modeling, lighting, texturing, and animation experience strongly desired.
• Knowledge of terminology and techniques used in film, animation, and visual effects, including basic knowledge of photography and camera lenses.
• Demonstrated proficiency using Maya, XSI or 3Ds max required. Proficiency in other applications such as Photoshop and After Effects, as well as familiarity with digital video is highly desired.
• Ability to learn and use new software as needed.
• Ability to work under pressure as well as implement changes based on input from multiple sources.
• Ability to multi-task and work efficiently in a multi-user environment.
• Excellent organizational skills a must.